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181. MTU Fozzie!!! - in Player Features and Ideas Discussion [original thread]
Thought I'd go direct as you won't get a Dev response by asking for one here: Maximus Aerelius GÇÅ@CEOMCMXD wrote: Hey @CCP_Fozzie is there any improvements\iterations coming to MTUs and the way they work? Maybe some "Launch for..." options?...
- by Maximus Aerelius - at 2014.02.20 10:10:00
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182. Bring back the one month skill que ... - in Player Features and Ideas Discussion [original thread]
DuKackBoon wrote: Actually, it has never been possible to queue up skills for more than 24 hours. What is, and has been possible since the introduction of the queue, is to add a long skill at the end of your skill queue, as long as it starts wi...
- by Maximus Aerelius - at 2014.02.20 09:59:00
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183. Why 'Upgrade Clone'? - in Player Features and Ideas Discussion [original thread]
Payne Sarum wrote: I'm a relatively new player...It's two clicks that will precisely only screw new users, and almost never screw old ones. Really...so my clone costs are less of a hassle\ISK than a new players? Mmmm. I'd say play some more...
- by Maximus Aerelius - at 2014.02.20 09:49:00
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184. Can we turn off the new jump animation? - in EVE General Discussion [original thread]
I've been fully behind supporting the following: OPTION to toggle the panning effect off. Some don't like it and makes them feel sick, others just don't like it full stop. OPTION to remove the auto-scan that occurs whenever you undock or enter a ...
- by Maximus Aerelius - at 2014.02.20 09:41:00
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185. New Off buttons - in Player Features and Ideas Discussion [original thread]
Requested a lock for duplication of an existing thread.
- by Maximus Aerelius - at 2014.02.20 09:38:00
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186. enter my usernames in the launcher every time there is a patch - in Player Features and Ideas Discussion [original thread]
Mine's persistent for all my accounts. Think it's just you. Try Workarounds forum or Bug Report.
- by Maximus Aerelius - at 2014.02.20 09:35:00
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187. Have the skillqueue auto-apply after 10 minutes - in Player Features and Ideas Discussion [original thread]
Maximus Aerelius wrote: I'm pretty sure you can add and apply by closing the Training Queue. It's a dialogue box that pops up. Logging in to confirm now. ESC > Reset Settings > Apply Training Queue Changes which means it is there alre...
- by Maximus Aerelius - at 2014.02.20 09:32:00
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188. Have the skillqueue auto-apply after 10 minutes - in Player Features and Ideas Discussion [original thread]
I'm pretty sure you can add and apply by closing the Training Queue. It's a dialogue box that pops up. Logging in to confirm now.
- by Maximus Aerelius - at 2014.02.20 09:29:00
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189. On Salvage Drones - in Ships and Modules [original thread]
Malachi Finn wrote: Hello, I recently became fond of using salvage drones and had a couple of suggestions to make the experience even better. 1. As soon as they are launched they automatically begin scanning for wrecks not having to be told u...
- by Maximus Aerelius - at 2014.02.19 17:22:00
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190. small pod change - in Player Features and Ideas Discussion [original thread]
Why? What purpose does this serve? Where's the balance? How could it be exploited? OK, I lol'd a little but seriously, stop spewing on the forums with one-liners, please .
- by Maximus Aerelius - at 2014.02.19 17:15:00
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191. Class Specific Modules - in Player Features and Ideas Discussion [original thread]
Ellendras Silver wrote: Maximus Aerelius wrote: I think everyone's covered the theory-crafting with modules but I just wanted to cover the "I want XL Armour Repairer". Shield Tanking cost more from the capacitor than Armour Tanking due to t...
- by Maximus Aerelius - at 2014.02.19 17:07:00
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192. Change your nickname right now !! - in Player Features and Ideas Discussion [original thread]
Use search FFS! It's not new, it's not an idea that hasn't been posted before. Requesting a lock.
- by Maximus Aerelius - at 2014.02.19 16:46:00
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193. being realistic is nice every once in a while - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: So where's the risk? You want instant blueprint transfer from one end of the galaxy to the other, how can I stop you from doing this? I'm sorry but that above is pretty much my thinking as well. There has to be someway ...
- by Maximus Aerelius - at 2014.02.19 16:28:00
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194. Class Specific Modules - in Player Features and Ideas Discussion [original thread]
I think everyone's covered the theory-crafting with modules but I just wanted to cover the "I want XL Armour Repairer". Shield Tanking cost more from the capacitor than Armour Tanking due to the ration of 3:1 of cap to shield HP repaired\boosted ...
- by Maximus Aerelius - at 2014.02.19 16:17:00
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195. Making distribution missions a bit more demanding (not fighting :) ) - in Player Features and Ideas Discussion [original thread]
"distribution missions" that's all that's needed to be said. You want to over complicate a distribution mission to add "flavour" that doesn't require it. As for moving distribution mission items into players hands to manufacture you'll end up pay...
- by Maximus Aerelius - at 2014.02.19 12:57:00
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196. Use plex to Train Skills directly... - in Player Features and Ideas Discussion [original thread]
Dark Phox wrote: How about add useful feedback instead of the ******** "LoLno" kind of statements? How about learning to search before throwing this up on the forums as it's been discussed countless times. It's not about the amount of SP yo...
- by Maximus Aerelius - at 2014.02.19 12:47:00
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197. Typhoon new Model - in Player Features and Ideas Discussion [original thread]
Cassius Invictus wrote: Tempest by the same artist: http://axian.deviantart.com/art/Tempest-also-57937370 I also prefer "simple" over "where tf is the front of this ship?" or "is that an engine, because spaceships don't have dic*s?"... ...
- by Maximus Aerelius - at 2014.02.18 13:29:00
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198. Radial Menu - action mapping - in EVE General Discussion [original thread]
Also I'd like to see the RM available in station for the ship e.g. cargo hold, drone bay, show info. If you're going to declare war on right-click CCP karkur then don't chest barge it, smack it in the face
- by Maximus Aerelius - at 2014.02.18 13:16:00
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199. Radial Menu - action mapping - in EVE General Discussion [original thread]
Gimme more Cynos wrote: the radial menu is crap as it is. It ADDS more clicks while the common way for players is LESS clicks. I have disabled it by using it on the middle mouse button (which I never use at all), but I somehow lack the option ...
- by Maximus Aerelius - at 2014.02.18 13:13:00
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200. Suggestion for low-sec CONCORD protection - in Player Features and Ideas Discussion [original thread]
I'm going to go with " No! ". Protect your assets or not...Want that abundance of ore in Low-Sec then risk your assets. This is risk = reward. Want to "comfy blanket" it up then hire a Merc Corp and decrease the r...
- by Maximus Aerelius - at 2014.02.18 12:11:00
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